Mercenaries 2 – Personal Worries

I personally love the ideas behind the Mercenaries series.  It functions on the principle that blowing up stuff in a sandbox environment is fun.  I support that.  I’m worried by the new looks at gameplay we’ve been getting though.  There have been several times when they’ve demonstrated the gameplay as the August 31st release date draws near.

One note in particular stuck out.  This is the inclusion of a grappling hook to hijack helicopters.  This now officially sounds like Just Cause with better graphics.  Then again, that might be a great thing.  If they really improve the AI and make it immersive, then I can forgive the silliness.  Otherwise I’m afraid that they’ll launch this promising series right into a rock again.  How can you make a game about mercenaries boring and repetitive?

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